Knightin’ is more fun than familiar

I can’t think of what game I want to compare Knightin to. Some game, relatively famous, that has multiple top-down dungeons, a variety of creatures and delightful music. Legend of something, something. Well, it will come to me. However, that familiarity may be kinda the point for Knightin, an addictively fun and easy going game from Wolod and available at Itch. According to the site, the game won Pixel Day 2018 and rightfully so. Knightin appears simplistic visually, but once you start playing, you discover the details in those dungeons.

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I like my swords like my men: super sharp and available in the first room. 

I was looking in the wrong place for the game play instructions. I only had to check out the dungeon floors to find out everything I needed to know – like using the space bar to open a chest (see image above.) If this has been done before, forgive my inadequate knowledge of the entirety of video game history, but that’s damn clever and I’m giving full credit to Wolod for doing it first and best. Well done!

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There is also a solution to a puzzle on the floor. Can you see it? See those skulls? They’re not it.

I have only moved through the early levels of Knightin before stopping to write up this review because I feared I would be playing long into the knight, not due to my elite gaming skills, but due to the forgiving nature of the game play and the sheer nostalgic fun of it all. Give Knightin a try and if you love it, too, give Wolod a nice tip.